function Dog(name, bark){
this.name = name;
this.bark = bark;
}
Dog.prototype.speak = function(){
console.log(this.bark);
}
fido = new Dog('fido','woof');
function Poodle(name, bark){
Dog.apply(this, [name, bark]);
}
Poodle.prototype = new Dog();
Poodle.prototype.speak = function(){
Dog.prototype.speak.call(this);
console.log(this.bark);
}
petrov = new Poodle('Petrov', 'yap');
this.name = name;
this.bark = bark;
}
Dog.prototype.speak = function(){
console.log(this.bark);
}
fido = new Dog('fido','woof');
function Poodle(name, bark){
Dog.apply(this, [name, bark]);
}
Poodle.prototype = new Dog();
Poodle.prototype.speak = function(){
Dog.prototype.speak.call(this);
console.log(this.bark);
}
petrov = new Poodle('Petrov', 'yap');
The call function in the speak function allows you to call the parent's function and then add extra code to it. Apply works too.
No comments:
Post a Comment